Question: How to Reduce the Resolution By Half?

Hi! I'm new to the Playdate.

I was wondering if it's possible to halve the 400x240 resolution to 200x120 and have this scale back up to fill the screen. That way, you're working with a 200x120 'viewport' (in Godot terms since that's what I'm familiar with) instead of a 400x240 'viewport'.

I'm currently learning C in order to use it with the Playdate, but I'll take a Lua solution!

In Lua: playdate.display.setScale(2) (docs)

C: pd->display->setScale(2) (docs)