OS: Mac
I am using the vscode Playdate extension v.0.9.1 and I have successfully gotten a task compile an example game. However, I cannot get the plugin to run the compiled output. I can open the simulator and run the compiled code.
- I know the launch config is running
preLaunchTask
and compiling my source. - I cannot tell what is happening after the
preLaunchTask
finishes because there is no debug but it seems like the extension cannot findPlaydate Simulator.app
- Opening the newly compiled game manually via the simulator works fine.
This is my launch configuration:
{
"version": "0.2.0",
"configurations": [
{
"request": "launch",
"type": "playdate",
"name": "Run app in Playdate simulator",
"preLaunchTask": "Compile App",
"source": "${workspaceFolder}/Source",
"output": "${workspaceFolder}/Output/FirstGame.pdx",
}
]
}