hi, i just started developing on pulp but i don't know how to make 8 bits sprites but bigger like link attack sprites in the first zelda or even bowser in mario on nes
Pulp was designed for graphics 8 × 8 px in size. If you stick to that scale, things stay nice and simple.
If you’re ok adding code to your game, there are ways to build a sprite out of several tiles. See this post: Pulp how-to: two-tile-tall player
That can get hairy, though, and I’d recommend first seeing what you can do with Pulp’s native tile size. Good luck!
ok, thank you very much dude !
I like adding code so why not