I want to show screen video here on the forum. I'm seeing some people sharing super snappy screencasts... anyone know how they uploaded them to the forum?
Can you recompile it for 1.0.8? This is so fun!
Well I had high ambitions for having a full game, or at least a much more complete demo... but ahead of the SDK release I wanted to at least share a PDX folks can try
Last time I worked on this I got map loading via .json files generated from LDTK; which is a pretty great editor for wolf-style games, if you twist it a bit.
Mostly 30fps full screen rendering. No line doubling/tricks
Floors and ceiling rendering, though I only have floors here.
"4 color" text…
(26. August 2020)
MicroGames.zip (100.3 KB)
I am currently in between failed prototypes and I thought that it might be a cool community project to work on some micro games compilation in the vein of the Warioware series.
The idea is that anyone could contribute and write their own small games.
Because a game is just few seconds this is a good way to experiment with the hardware especially if people are new and need to lea…
We are working on an epic bicycle racing game. Crank only gameplay, keep the pace while managing your stamina. Don’t wanna run out just before the downhill!
Hope you like it!
Last week end I finally started to work on porting Doom on the Playdate.
This is a very early result, just to run the game, but that was the hardest part for me. Dealing with makefiles and compiler is really not my cup of tea so having the game running means that now I can focus on the game control, presentation and optimization.
This is a gif from the simulator but I got the game running on the hardware too.
The most difficult part was to deal with the linker that was complaining…
I'd rather avoid having to figure out a way to do gif converts, but I'm guessing if people are using that they have a good tool to make it easier.
The Simulator can record animated GIFs. It's the video camera toolbar button.
This should really be in the docs, but it's not.
The Pulp simulator (I can't find it if so), or is this a simulator for Lua developers? (I'm unfamiliar with anything here outside of Pulp/Pulpscript.
Yup, it's the Simulator bundled with the full development kit.
Even if you're always going to use Pulp, it's worth downloading the SDK to get the simulator.
You can export as PDX, and then open that PDX in the simulator.
Then record "videos" easily, which are actually gifs