I have been into demo scenes as of recently.
(My favorite one being Titan - Overdrive 2 for the Sega Megadrive / Genesis).
As of late, I have been thinking about what should be my next small project should be for my little Learning Series of trinkets.
For my next one, I want to figure out how to do this -> Earthbound Battle Backgrounds but also render a masked image in its own circle radius. (Think of it like a image inside of a circle moving around but not going outside of the circle going into the background).
As I was researching this I came across a problem. How am I supposed to render something that doesn't exist on screen? More importantly, How do I even handle manipulating such a large scale effect on a device like this without performance hiccups.
I wanted to see if anyone has came up with ways to do this.