DrawRotatedBitmap rendering error when rendering out of bounds at specific angles
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6
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444
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February 15, 2024
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Documentation has mistakes
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10
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108
|
February 14, 2024
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Undocumented Scoreboards API
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1
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78
|
February 14, 2024
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Playdate Simulator is visually bugged on launch
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3
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89
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February 14, 2024
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Collected Documentation Issues
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2
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80
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February 12, 2024
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Char considered as uint8_t on device
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3
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69
|
February 12, 2024
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No simulator audio after listening to micinput
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8
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114
|
February 11, 2024
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Sprite image does not update when rotation is set
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5
|
301
|
February 9, 2024
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Playdate->graphics->display(); does not work in simulator
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3
|
135
|
February 7, 2024
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Lua docs incorrectly camelCase table.deepCopy and table.shallowCopy
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2
|
95
|
February 7, 2024
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getHeadphoneState documentation is missing changeCallback function parameters
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2
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51
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February 7, 2024
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Both Key repeat timers functions have same documentation
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3
|
132
|
February 6, 2024
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Inconsistent image:drawTiled behavior when a stencil pattern is set
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7
|
235
|
February 6, 2024
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Playdate->sound->sampleplayer->play with repeat set to 0 (indefinate play) only repeats 64 times every time with adpcm encoded wav file
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1
|
94
|
February 6, 2024
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Malloc pool failures with arrays
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3
|
118
|
February 6, 2024
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Malloc Log Map is Broken in Windows Simulator
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12
|
281
|
February 6, 2024
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Calling order after selecting menu item is wrong
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5
|
138
|
February 6, 2024
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C API - sampleplayer->setSample causing memory leaks
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14
|
351
|
February 6, 2024
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Crash calling setImage multiple times in C when Lua environment is initialized
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1
|
118
|
February 6, 2024
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Clock Not Reflecting Accurate Time
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15
|
769
|
February 6, 2024
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Sequence:setLoops doesn't stop when it should?
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4
|
197
|
February 6, 2024
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Trivial bugs in Corelibs (leaking globals)
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4
|
116
|
February 6, 2024
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File open crashes on device C API
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19
|
732
|
February 6, 2024
|
2.2.0 Launcher — discrepancy in launcher card's loopCount
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2
|
108
|
February 6, 2024
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Home Screen game card display issues
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|
8
|
254
|
February 6, 2024
|
Settings > System > Replay Intro > Cancel replays the intro upon closing Settings
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1
|
209
|
February 6, 2024
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Sprites seem to run "out of sync" or skip update calls?
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|
3
|
286
|
February 6, 2024
|
Sprites off screen due to setDrawOffset still cause screen updates
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6
|
324
|
February 6, 2024
|
Strangeness when updating the image of a sprite that is :setScale(2)
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|
10
|
438
|
February 6, 2024
|
drawArc(arc) ignores the direction of the arc
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|
10
|
642
|
February 6, 2024
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